
However, because the existing simulations use computer-generated virtual environments, students cannot actually position human bodies or anthropomorphic phantoms. In recent years, virtual simulations have been used to help students improve their clinical skills. In contrast, radiologic technologists position patients using their own hands in clinical environments. When students learn radiographic positioning during radiography practical training in educational institutions, they adjust the angle of the body using positioning aids and angle gauges. It will resolve the differences of each software.Simulation Using Augmented Reality to Teach Body Angle Positioning for Radiography A B S T R A C T When you import or export, Metasequoia will support the conversion of the coordinate axes, and reversing the surface direction, and specifying the magnification factor. You can pass files to each other with most of 3DCG software. Metasequoia supports several file formats of third-party 3DCG software. (*Separately, the installation of RenderMan(Commercial or non-commercial) is required.) (*In Standard Edition, there is an upper limit to the rendering resolution.) Import / Export You can get high-quality rendering image by RenderMan with Metasequoia 4. These results are exported to the vertex colors, and you can check the objects from any direction. Ambient occlusion (Metasequoia 4 EX only)Īmbient occlusion makes dark in the secluded part, and bright in the opening part. If you export OpenSubdiv object to FBX file, you can transfer the shape data between compatible software. And, you get the texture whose distortion of UV is less. By setting the weights to the vertex or line, the edges of the object are generated. OpenSubdiv a Pixar's subdivision surface is now supported. New features automatic unwrapping, and splitting or stitching, etc. Changes in the numerical values associated with the movement or deformation of the object are displayed immediately. You can measure the distance, angle, thickness of any position. Measure a length, an angle and a thickness And, it is possible to make the input of numerical value with the unit. You can display units such as millimeters or inches on the screen. This function is for business use or 3D printer output. Bone and Morph settings can be exported to the corresponding file format, FBX or PMD.

You can create such as facial expressions. Setting the, the object can be linked to the deformation of bones.

And you can edit the generated object in more detail by modeling capabilities. This feature will reduce the time to create the object. You can create an object by specifying only the center line and the line width.


With, you can create an object shape along the center line. And you can easily add edges (divide a face) or erase edges (merge faces). You can make a polygon with 5 or more points.
